Average velocity (§2.1) is a good summary of "how fast, overall" — but if your speed changes along the way, that number hides the details. A driver who covers 1000 m in 60 s might have:
- moved uniformly at
16.7 m/s, or - covered 800 m in the first 30 s and only 200 m in the last 30 s (hard braking), or
- sat completely stopped and then accelerated in the last 5 s
All three have the same average velocity but very different behavior. To answer "how fast were you going right at t = 15 s?", we need a new concept: instantaneous velocity.
The idea of a limit: smaller, smaller, smallest
Suppose a small teaching robot moves along a track and we know its position (measured by high-speed encoders):
\[ x(t) = 2.5\, t^2\quad (\mathrm{m},\ t\ \text{in seconds}) \]
We want to know "how fast is it at t = 4 s?". Start by estimating with average velocity, and shrink the time interval:
interval [4, 4+Δt] |
Δt |
x(4) |
x(4+Δt) |
Δx |
v_avg = Δx/Δt |
|---|---|---|---|---|---|
[4, 5] |
1 |
40 |
62.5 |
22.5 |
22.5 m/s |
[4, 4.1] |
0.1 |
40 |
42.025 |
2.025 |
20.25 m/s |
[4, 4.01] |
0.01 |
40 |
40.2003 |
0.2003 |
20.03 m/s |
[4, 4.001] |
0.001 |
40 |
40.02003 |
0.02003 |
20.003 m/s |
The pattern is clear: as Δt shrinks, average velocity converges to a fixed number: 20 m/s. That is the instantaneous velocity at t = 4 s.
Mathematically, this is the limit of average velocity as Δt → 0:
\[ v(t) = \lim_{\Delta t \to 0} \frac{\Delta x}{\Delta t} = \lim_{\Delta t \to 0} \frac{x(t+\Delta t) - x(t)}{\Delta t} \]
Same definition as the derivative! So:
\[ v(t) = \frac{dx}{dt} \]
Instantaneous velocity is the derivative of position with respect to time.
Using derivative rules
For our robot with x(t) = 2.5 t², use the power rule (d/dt [t^n] = n t^{n-1}):
\[ v(t) = \frac{d}{dt}(2.5\, t^2) = 2.5 \cdot 2 t = 5t\ \mathrm{m/s} \]
- at
t = 0:v = 0(starts from rest) - at
t = 4 s:v = 20 m/s✓ (matches the limit) - at
t = 10 s:v = 50 m/s
If the position equation is more elaborate, say x(t) = 5t + 3t² − 0.1 t³:
\[ v(t) = \frac{dx}{dt} = 5 + 6t - 0.3 t^2\ \mathrm{m/s} \]
- at
t = 0:v = 5 m/s(starts with a positive initial velocity) - at
t = 10:v = 5 + 60 - 30 = 35 m/s - at
t = 30:v = 5 + 180 - 270 = -85 m/s(past some point, it moves backward)
Instantaneous speed
Instantaneous speed is the absolute value of instantaneous velocity:
\[ s(t) = |v(t)| \]
- Always ≥ 0. Drops the direction, keeps only magnitude
- In motion without direction change, speed and velocity differ only in sign
- In back-and-forth motion, speed stays positive but velocity flips sign
Example: for the third equation above (v(t) = 5 + 6t - 0.3 t²), at t = 30 s:
- velocity:
v = -85 m/s(moving backward) - speed:
s = 85 m/s
Both are correct — one says "how fast and in which direction", the other says "how fast, period".
Graphical interpretation: slope of the tangent
On the x-t plot:
- Average velocity = slope of the chord between two points
- Instantaneous velocity = slope of the tangent line at that point
As the second point approaches the first (shrinking Δt), the chord rotates and approaches the tangent. That is the geometric picture of the limit.
- Positive tangent slope → moving in the positive direction
- Negative tangent slope → moving in the negative direction
- Zero tangent slope → instantaneously at rest (turning point)
- Steep tangent → fast
- Shallow tangent → slow
Note: on a smooth curve (no corners), there is a unique tangent at every point — meaning v(t) has exactly one value at every instant.
When is instantaneous velocity "undefined"?
If position has a corner (say the robot instantly reverses direction), the slope from the left and from the right differ — no unique tangent exists:
\[ x(t) = \begin{cases} 2t & \text{if } t < 3 \\ 12 - 2t & \text{if } t \geq 3 \end{cases} \]
- for
t < 3:v = +2 m/s(to the right) - for
t > 3:v = -2 m/s(to the left) - exactly at
t = 3:vis undefined — a discontinuity
Physically that means "instantaneous reversal" — an idealization. In the real world this reversal always happens over a small but positive time window (a real robot can't jump from +2 to −2 in zero seconds — it would take infinite acceleration).
A few notes and common mistakes
1. Instantaneous velocity ≠ average velocity over a very small window.
Do not conflate them: v_avg = Δx/Δt for a specific small Δt is an estimate that approaches the true value as Δt shrinks. v(t) = dx/dt is the limit of that estimate — the exact value at an instant.
2. "Velocity at an instant" is a real physical concept. Some people wonder, "how can there be velocity in a zero-second instant, when no distance was traveled?" Answer: instantaneous velocity is not like a distance — it is an instantaneous rate of change. Like a heart rate: at "this moment", it has meaning.
3. Units stay put.
Derivatives don't change units. If x is in m and t in s, then v = dx/dt is in m/s. If you're given an equation where v is in km/h, convert first (§1.9), then work.
4. Derivative of a constant = zero.
If x(t) = 5 m (constant), then v = 0. The object is at rest. Trivial, but easy to forget in compound problems.
5. If x(t) is linear, v is constant.
x(t) = a + b t → v = b for all time. So instantaneous velocity = average velocity for this special case (uniform motion). We hinted at this in §2.1.
6. The sign of velocity matters.
v = −20 m/s means the object is moving in the negative direction of the axis — not that it is "slower". Its speed is 20 m/s.
The inverse: from v(t) to x(t) (preview)
If we know velocity and want to recover position, we need the inverse of differentiation — the integral:
\[ x(t) = x(0) + \int_0^t v(t')\, dt' \]
Geometrically, Δx between t=0 and t=T equals the area under the v−t curve between those two times (positive area if v > 0; signed negative area if v < 0).
We'll return to this in §2.6; for now just remember: differentiation and integration are inverses of each other.
What you should be able to do
After this section, you should be able to:
- Explain the difference between average and instantaneous velocity with a numerical example
- Compute the limit of
Δx/ΔtasΔt → 0and see it converge - Take the derivative of a polynomial
x(t)using the power rule to getv(t) - Compute instantaneous speed
|v(t)|fromv(t) - Interpret tangent slope on an
x-tplot as instantaneous velocity - Identify when instantaneous velocity is undefined at a point (corner, jump)
- Translate the sign of
vinto a direction, not a magnitude
Preview of §2.3
Instantaneous velocity tells us "how fast at this instant". Next question: how does velocity itself change? The rate of change of velocity is called acceleration:
\[ a(t) = \frac{dv}{dt} = \frac{d^2 x}{dt^2} \]
Acceleration is the second derivative of position — and the heart of every dynamics problem (because from Newton's second law, F = ma, acceleration is directly tied to force).
📚 See also: Halliday Vol 1, Ch 2, §2.2 — Instantaneous Velocity and Speed. 📖 Open reference: OpenStax University Physics Vol 1 — Chapter 3.2: Instantaneous Velocity and Speed. 📖 Feynman Lectures Vol I — Ch 8: Motion §8-2 (deep discussion of "speed at an instant" and related paradoxes).
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